{"id":276,"date":"2017-09-23T14:50:45","date_gmt":"2017-09-23T14:50:45","guid":{"rendered":"http:\/\/blog.qubekwest.com\/?p=276"},"modified":"2017-09-23T14:54:04","modified_gmt":"2017-09-23T14:54:04","slug":"bogged-down-electronics","status":"publish","type":"post","link":"https:\/\/blog.qubekwest.com\/?p=276","title":{"rendered":"Bogged Down Electronics"},"content":{"rendered":"<p>So as it turns out, simulating electronics is hard.\u00a0 Sure sure, this isn&#8217;t an especially surprising revelation for most I&#8217;m sure, and if I think about it, there really isn&#8217;t any surprise for me either.\u00a0 In my efforts to build an electrical simulation engine within QubeKwest, I ran into several very tricky problems (some of which I have solved, others I have theories about how to solve, and some that may never be solved).\u00a0 In my efforts to solve these problems, I found that I had lost my motivation to keep working.<\/p>\n<p>I would like to resume development on the game, but I haven&#8217;t actually done so yet.\u00a0 I can blame part of the delay on things at work (my real job) being tough to deal with lately, and other parts on a preference to play other people&#8217;s games instead of writing my own (games are fun, that&#8217;s why you&#8217;re reading this blog I suspect).\u00a0 While those things may be a factor, I think at this point I can chalk it up to general laziness.<\/p>\n<p>Sometimes when you get into a project that is way more than you can reasonably expect to finish by yourself, you just need to let yourself slack off a little.\u00a0 Otherwise you&#8217;ll truly just burn out.\u00a0 I don&#8217;t want to burn out on this project because it&#8217;s the largest, most complex, most diverse, and most interesting that I&#8217;ve ever worked on.\u00a0 I just haven&#8217;t got anything to report as new development at this time.\u00a0 Probably soon though.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So as it turns out, simulating electronics is hard.\u00a0 Sure sure, this isn&#8217;t an especially surprising revelation for most I&#8217;m sure, and if I think about it, there really isn&#8217;t any surprise for me either.\u00a0 In my efforts to build an electrical simulation engine within QubeKwest, I ran into several very tricky problems (some of &hellip; <a href=\"https:\/\/blog.qubekwest.com\/?p=276\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Bogged Down Electronics<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-276","post","type-post","status-publish","format-standard","hentry","category-general"],"_links":{"self":[{"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=\/wp\/v2\/posts\/276","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=276"}],"version-history":[{"count":3,"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=\/wp\/v2\/posts\/276\/revisions"}],"predecessor-version":[{"id":279,"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=\/wp\/v2\/posts\/276\/revisions\/279"}],"wp:attachment":[{"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=276"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=276"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.qubekwest.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=276"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}